AI Insights · Timothy · July 2022
Top 5 Final Fantasy Games Performance in Chile, Q2 2022
Analyzing the performance of the top 5 Final Fantasy games on a unified platform in Chile during Q2 2022, covering trends in weekly downloads, revenue, and active users.
The performance of the top 5 Final Fantasy games in Chile during the second quarter of 2022 showcases varying trends in weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the popularity and financial success of these games.
FINAL FANTASY BE:WOTV saw fluctuations in weekly revenue, peaking at approximately $4K at the end of March and gradually declining to around $1.3K by the end of June. Weekly downloads experienced a significant drop from 327 at the end of March to single digits in June. Active users also saw a downward trend, starting at 504 and ending at 210 by the end of the quarter.
For FFVII THE FIRST SOLDIER, weekly revenue remained relatively low, peaking at $144 in late May. Weekly downloads started strong at 345 but dropped significantly to just 18 by the end of June. Active users followed a similar pattern, starting at 808 and declining to 226 by the end of the quarter.
FINAL FANTASY BRAVE EXVIUS maintained a steady weekly revenue, with notable peaks at $1.9K in late March and $2.2K at the end of June. Weekly downloads remained consistently low, averaging around 70 downloads per week. Active users stayed relatively stable, hovering around 130 throughout the quarter.
FINAL FANTASY VI had modest weekly revenue, peaking at $101 in early May. Weekly downloads were minimal, averaging around 10 per week. There was no data available for active users.
Lastly, FINAL FANTASY VII showed low weekly revenue, peaking at $96 in early May. Weekly downloads were sparse, with occasional peaks reaching up to 20. Similar to FINAL FANTASY VI, there was no data for active users.
For more detailed insights and data, visit Sensor Tower.